Quest for Time Part 3: Battles

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By The Baron

Domo Oregano fellow dungeon keepers! In case you were wondering, that
mean’s “Hello dungeon keepers” in Japanese. I
don’t know much Japanese, but I’m trying to learn so I can
watch all my favorite shows without those icky fansubs :( But to the
business at hand, which I’m sure you’ve all been drooling
for: More info about Quest For Time!
My previous articles have all been rousing successes, generating a lot
of fanmail for me, and also a few letters from party poopers (luckily I
was able to put them in their place). In this column I will be
discussing the battle system I’ve come up with for Quest for Time. Enjoy!

Quest for Time Part 2: New Details

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By The Baron

Hello internet voyagers, and welcome to the next installment of The
Baron’s column. In this segment I am going to do something I know
a lot of you have been waiting for: I am going to reveal some new
details from my MMORPG, Quest for Time! There has been a lot of
interest in my first article about Quest for Time, not to mention the jealous n00bs who write in
insulting me, but I think they are interested too. So I thought I would
throw all of the fans a bone and reveal some more juicy details…
Enjoy!

Quest for Time Part 1: The Idea

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By The Baron
Ahoy again fellow dragonslayers! And welcome to The Baron’s column of
blighting! In today’s column I will be talking about the online
RPG game I am developing. Another name for online role playing games is
MMORPG (multiperson-on-line-role-playing-game). The MMORPG game which I
am creating is called Quest For Time. It will undoubtedly be one of the
most successful online games ever created if I ever get the funding for
it, which probably won’t be happening any time soon, my social life
(LARPing & Anthrocon preparations!) gets in the way! :( Anywhoo, here is a basic outline of the races I have
written up as well as some great pictures of what each race will
eventually look like. I will follow up with more details when I get the
time.